The role of technology in therapy
Technology and modern tools have opened new horizons and radically changed the way therapists operate around the world. Committed to upgrading our equipment, we are in continuous pursuit of new means and innovative tools to ensure optimal therapeutic effectiveness and success. Our centers are equipped with:
- Virtual Reality (VR): An additional therapeutic medium where children learn to create their own safe environment that resembles the real world.
- PocketDrum: This device produces different sounds based on the strength of the movement of the drumsticks, along with haptic feedback and vibrations that make you feel like you are hitting a drum surface. Together, the sound and sensation create an incredibly realistic drumming experience using a proprietary AI chip and spatial computing algorithm that accurately captures movements in three-dimensional space.
- Drum Set: A portable electronic drum set with trigger clips. It includes three sensors with clamps for attachment to any surface and a foot switch. What does this mean for us? You can make your body the drums, providing yet another fun way to learn.
- EyeHarp: A musical instrument that can be played by the user, allowing for playing from notes to chords. The EyeHarp is another testament to how music knows no boundaries.
- Theremin: A musical instrument with two antennas that create an electromagnetic field. By moving their hand between the antennas and using their body’s electric potential, the musician interacts with the electromagnetic field.
- Touch Screens: As a center, we recognize the value of new technological tools in education and strive to utilize them. We have a wealth of interactive materials that help in the development of children’s skills, while primarily enhancing verbal communication, multisensory data manipulation, visual perception, and information recall. The interactive therapeutic approach boosts children’s personal motivation, collaboration, and interaction.
- Kinect System: An interactive system using motion sensing and voice commands. It allows for human interaction through an input device with a user interface that creates visual feedback on a screen. One of the goals of using the Kinect system is to achieve both unilateral and bilateral stabilization, left-right discrimination, and body awareness, all through enjoyable play.